AI Insights · Timothy · October 2024
Top 5 Stickman Games on iOS in Latin America: Q3 2024 Performance
Explore the performance of the leading Stickman games on iOS in Latin America for Q3 2024, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the top Stickman games on the iOS platform in Latin America showed varied performance metrics, reflecting their popularity and engagement levels among users. Here's a closer look at how these games fared during this period, based on data from Sensor Tower.
Stickman Party: 4 Player Games by Maxim Krivokonev maintained a steady presence with weekly downloads fluctuating between 6.4K and 7.5K. The game saw a peak in weekly revenue of $128 in early July, although revenue generally remained under $100 throughout the quarter. The game's weekly active users were consistent, hovering around the 56K to 60K mark, indicating a stable user base.
Supreme Duelist from Neron's Brother SARL experienced weekly downloads ranging from 5.7K to 6.3K. Despite no revenue reported during this quarter, the game maintained a loyal audience with weekly active users gradually increasing, reaching up to 36K by the end of September.
Stickman Hook, published by MADBOX, saw an upward trajectory in downloads, starting at 3.4K in early July and peaking at 6.8K in mid-September. Revenue remained modest, with a notable peak of $116 in mid-July. The active user base showed an upward trend, culminating in approximately 16.7K weekly active users by mid-September.
Evolutionary Tower Raiders showed a significant rise in popularity, with downloads increasing from 1.7K at the start of the quarter to a peak of 9.9K in late August. Despite the absence of revenue data, the game's weekly active users surged from 3.3K to over 22K by the end of August, before tapering off to about 10.6K by the end of September.
Lastly, Stick War: Legacy by Max Games Studios maintained a steady flow of downloads, ranging from 2.8K to 3.6K weekly. Revenue was consistent, with weekly earnings between $365 and $679. The game's weekly active users remained stable, averaging around 8K throughout the quarter.
For more detailed insights and data, visit Sensor Tower's platform.